Is Google Chrome's WebGPU the future of browser-based gaming?

Google has revealed that WebGPU will be supported by its Chrome browser by default in its beta version 113.

Is Google Chrome's WebGPU the future of browser-based gaming?
Another big thing from Google. (Image: Unsplash)

Google has introduced a new API, called WebGPU, which is set to be a game-changer for browser-based gaming. This new technology could revolutionize the way games are played on the web, and it will not be limited to Google Chrome alone.

Google introduces WebGPU, here are the features

The development of WebGPU, which is a new API for browser-based gaming, took around six years, and it was created by the GPU for the Web Community Group with input from various major tech companies such as Apple, Microsoft, and Mozilla.

The WebGPU technology not only improves browser-based gaming but also allows developers to create more visually appealing games for users. The Chrome Beta already has a demo developed by Babylon.js that showcases this technology.

Google Chrome WebGPU
A damaged Sci-Fi helmet render. (Image: Google)

Google has mentioned that this release is just the beginning and more advanced graphics features and access to shader cores will be added in the future. Additionally, developers can expect further improvements in the development of content that runs on WebGPU.

Moreover, WebGPU technology enables developers to achieve advanced graphics with significantly less code and improves machine learning model inferences by over three times. This is especially significant for advanced machine learning applications that take advantage of local hardware, as it allows for improved development of content.

While WebGPU seems promising, it is currently too early to determine the extent of its impact since Google has not yet released a demo of it. At present, it is accessible on Windows, ChromeOS, and macOS, and Google intends to introduce it to Safari and Firefox in the future.

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