Diablo IV was the target of DDoS attacks this time around

Diablo IV, the latest game in the Diablo series, one of the most significant names in the gaming world, made the headlines in a rather unpleasant manner this time.

Diablo IV was the target of DDoS attacks this time around

The recent launch of Diablo IV has seen a substantial response from the gaming community, which has pleased Blizzard. However, a significant hiccup occurred over the weekend when Diablo IV, along with other Blizzard titles, fell victim to a distributed denial-of-service (DDoS) attack on the company's Battle.net online service. This attack left many players of these games frustrated due to their inability to access them, resulting in an interruption of gameplay that was far from welcome.

The Battle.net service started facing severe disruptions from the early hours of a Sunday morning due to an evident DDoS attack. This resulted in high latency and frequent disconnections that rendered the games virtually unplayable. Blizzard's customer support account promptly acknowledged the issue, assuring that the company was actively monitoring the unfolding attack. Numerous reports on platforms like Reddit painted a clear picture of the frustration felt by players who could not access their games for a lengthy span of 10 to 12 hours. Such scenarios often lead to players' demand for an offline mode that would permit them to play regardless of their connection to online servers.

Diablo IV was the target of DDoS attacks this time around

Despite Blizzard's efforts, the issue remained unresolved by 12:30 PM ET, and players continued to struggle with connectivity issues. The Battle.net launcher confirmed the ongoing DDoS attack with a notification, reassuring players that the company was actively attempting to alleviate the situation. Meanwhile, the growing frustration led to an increased volume of social media requests for Blizzard to incorporate an offline mode into Diablo IV.

However, some solace came to the affected players when Blizzard announced that the DDoS attacks had stopped as of 1:18 PM ET. Despite this update, if players were still dealing with connection issues, the company provided troubleshooting advice on their website. It is yet to be ascertained whether this attack will have any long-term implications on the stability and security of the Battle.net platform.